
Music
AuraLily
Watch a bouquet bloom with sound.
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Develop an immersive 3D particle music visualization application named AuraLily, with core functionality centered on rendering a dynamic lily bouquet that blooms and responds to audio input in real time. The app must generate thousands of glowing particles shaped into delicate flower forms, with particle states and movements synced directly to audio features. Support two audio input sources: real-time microphone capture and user-uploaded local audio files, with low-latency audio analysis pipelines that accurately distinguish bass, mid, and high frequency bands. Assign distinct, frequency-linked particle behaviors: make bass frequencies trigger pronounced, rhythmic breathing motions of the lily particle clusters, mid frequencies drive targeted particle scattering and subtle form reshaping, and high frequencies produce fine, sparkling particle dispersal that mimics stardust trails. Implement core interactive controls including smooth touch-based 3D rotation of the entire lily scene, and pinch-to-zoom functionality that adjusts the viewing scale without distorting particle rendering. Integrate four selectable dedicated visual modes: Breathe mode for steady, pulse-aligned particle expansion and contraction synced to overall audio amplitude, Explode mode for dramatic, frequency-triggered particle bursts that re-form the lily shape after each burst, Ripple mode for wave-like particle undulations that radiate outward from the center of the bouquet in time with beat patterns, and Stardust mode for fine, glowing particle trails that drift off the main lily structure in response to high frequency peaks. Ensure all particle rendering remains fluid and responsive even on mid-tier mobile devices, with consistent frame rates maintained across all four visual modes to deliver a seamless, immersive user experience.