Casual

Do Not Press

The button says no. You will press it anyway.

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The original prompt.

Copy it. Add your own twist.

Read the complete original prompt
Build "Do Not Press" — a polished mobile-first portrait web app for the Eazo community.

CONCEPT
A pedestal. A glass dome. A large red button labeled DO NOT PRESS. Every press triggers the next consequence in an escalating chain of 40 embedded events: an air-raid klaxon (visual), the UI falls over, gravity briefly reverses, the button files a restraining order, the screen "cracks", a committee of smaller buttons arrives to stage an intervention. The world degrades and rebuilds around your defiance, and the app quietly counts how fast you ignored every warning.

RULES & STATES
- Tap anywhere on the opening scene lifts the glass dome; from then on only the button matters.
- 40 hand-authored consequences in fixed escalating order, each a self-contained visual gag altering the whole screen state.
- Between presses the app displays increasingly desperate legal disclaimers; press speed is measured as your "restraint score".
- Result card (at any quit point or the finale): "Incident Dossier" — presses survived, restraint score, favorite catastrophe unlocked, and a compliance grade of F.

OPENING
No cover page: open on a full-bleed interactive artwork with the title rendered inside the scene; tapping anywhere begins play. Keep gentle ambient motion so the scene feels alive before the first touch.

GLOBAL REQUIREMENTS
- Language: ship a lightweight built-in i18n layer with exactly two locales, English (en) and Chinese (zh). The app ALWAYS opens in English — never auto-detect or follow the system/browser language. Provide one small, comfortably tappable EN / 中文 toggle placed top-right, about 56px down from the top edge, clear of the device status bar. Chinese appears only after the user actively switches. All share output stays English regardless of locale. Never mix two languages on one screen.
- Fully self-contained: absolutely no external APIs of any kind — no AI calls, no third-party data, media or font services, no remote backend, no login. Embed all data and content in the app code.
- Real Share to the Eazo Community: on the result screen add a real Share button. Compose the result card as an image on a canvas and share it through the Eazo SDK community share (share.compose with the image attachment plus a short English text). Read the resolved { accepted } value: only when accepted is true may the button say "Sent to Eazo"; when accepted is false the button must read "Open in the Eazo app to share"; on error keep the original button. Never claim the post was shared on the plain web. Keep a Replay button next to Share.
- Mobile-first portrait, touch-only, no hover dependence. The app root must follow the host container height (position: fixed; inset: 0; height: 100%) — never 100dvh or 100svh. Size any canvas from its PARENT element using a ResizeObserver (run the fit once on mount), and convert every touch event through getBoundingClientRect() read at event time — never cache the rect and never use window.innerWidth/innerHeight for canvas sizing.
- Safe areas: keep all top UI at least 56px from the top edge. Keep every core interactive control (start button, submit, share, play controls) fully above the bottom 88px of the viewport — the Eazo mobile app overlays a native toolbar there that your code cannot detect.
- No background music and no autoplay audio.
- Complete real states: loading, empty, success, error where relevant. Every control must actually work — no alerts, console-log placeholders or fake results.
- Visual bar: rich, generous visual feedback on every touch (motion, particles, deformation, color, light) while keeping exactly ONE core rule understood within 3 seconds. Canvas 2D preferred for effects; do not use the canvas roundRect API (older iOS Safari lacks it). Never hardcode light text colors onto possibly-light backgrounds — derive text color from the theme.

Bakery Pin

Tap the left and right flippers to keep the ball alive and light targets in sequence, unfolding the bakery table upward zone by zone.

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THE ORIGINAL CREATION PROMPT

The idea that started this app. Copy it, change it, make it yours.

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