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Pixel High School Student One-Day Simulator

Live one day inside a pixel high school.

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Develop a pixel-style campus life simulation mini-game themed around pink cherry blossom youthful vibes, centered on simulating one day in a high school student’s life. Players will take on the role of a high school protagonist, facing decision points at around 12 key time nodes throughout the in-game day. Every choice a player makes will directly affect four core attributes: physical stamina, mood, academic performance, and social popularity.
Design a total of 6 distinct ending paths for players to unlock, namely the Straight A Student Day ending, the Campus Popular King ending, the Happy Slacker ending, the Breaking Point ending, the Ordinary High School Student ending, and the hidden Skip Class Adventure ending. Set up 3 separate save slots within the game, and implement cross-device save sync functionality to support players' multi-playthrough exploration needs.
Make sure the game’s visual style consistently adheres to the soft pink cherry blossom aesthetic, with pixel art elements that feel warm and youthful, fully fitting the tone of a lighthearted campus daily simulation. The operation logic should be simple and intuitive, suitable for casual players to experience the fun of different life choices quickly, and guide players to try different decision combinations to unlock all hidden content during repeated playthroughs.
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