
Casual
Diver Pearl
Swipe to cut the ropes holding a glowing pearl and use pendulum momentum to swing it into the treasure chest through drifting kelp.
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Build a mobile portrait web app called “Diver Pearl”. Cover: Pearl to a treasure chest through drifting kelp. The title sits on a clean band with a one-line tagline, a two-line how-to-play block with small icons, and a single Enter button. Core action (swipe to cut a rope): Swipe to cut ropes holding a wrapped gift so it drops and swings into the open basket, using pendulum momentum. Pulleys and moving baskets appear. 8 levels; stars for spare rope left. Result: level-star card with the final delivery replayed as a path drawing. Put a real Share button on the result screen (it must post to the Eazo community) and keep Replay next to it. Visual bar: ropes are elastic and springy, cut ends whip back, basket catch bursts confetti. Global requirements: mobile-first portrait, touch only, 100dvh with safe areas, no hover dependence. Built-in i18n with exactly two locales (English default, Chinese only after the user taps the EN/中文 toggle placed clear of the status bar), never mix languages on one screen, share output always English. Absolutely no external APIs, no login, no background music. Every control must actually work — no placeholders.
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Bakery Pin
Tap the left and right flippers to keep the ball alive and light targets in sequence, unfolding the bakery table upward zone by zone.