
Casual
Catch the Drop
Paper-cut rain falls faster and faster — tap every drop before it lands. Three escapes and the sky closes. How many did you catch?
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Build a mobile portrait web app called “Catch the Drop”. Cover: Layered paper-cut hills under a paper sky with one giant cut-out droplet. A full-bleed opening artwork drawn in code with the title integrated into it, then one short tutorial line and exactly one text button that starts play. Core action (tap the falling drops): Paper-cut rain falls faster and faster; tap each drop before it lands. Three escapes close the sky. Result: a paper-cut card with the number of drops caught, a rank and every caught drop cut out of paper. Put a real Share button on the result screen (it must post to the Eazo community) and keep Replay next to it. Visual bar: drops with paper shadows, splash rosettes on impact, a plus-one that floats up from your finger. Global requirements: mobile-first portrait, touch only, 100dvh with safe areas, no hover dependence. Built-in i18n with exactly two locales (English default, Chinese only after the user taps the EN/中文 toggle placed clear of the status bar), never mix languages on one screen, share output always English. Absolutely no external APIs, no login, no background music. Every control must actually work — no placeholders.
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Bakery Pin
Tap the left and right flippers to keep the ball alive and light targets in sequence, unfolding the bakery table upward zone by zone.