Home / Games Word, Puzzle & Brain Games Small puzzles. Satisfying answers.
All Puzzle Casual Music Art Stories Tools Party ↗ Light angle, colour and shadow length between them give the month
↗ Who cannot sit near whom, and who insists on sitting together
↗ Leave the holdfast and it comes back next year
↗ You can store a thousand accessions. Choose which.
↗ One small structure decides how far it travels
↗ Hit the ground and the echoes tell you how many layers are below
↗ Set two flag arms to the right angles and spell a word
↗ A stick and its shadow are enough to find your latitude
↗ Not numbers — six shapes, each once per row and column
↗ Misalign the posts and the shelf sags, and a sagged shelf is finished
↗ The spiral direction and whorl count are the identification
↗ The break edge is far more reliable than the decoration
↗ The number of strikes is the time, and they are struck in pairs
↗ One suitcase, twelve objects, a new ocean-liner cabin: unpack only what you want and let the room read your belonging-style.
↗ Plot each sea area forecast onto the chart as it is read
↗ Deduce which ship this is from what the sea gave back
↗ Pull the wrong end and it only gets tighter
↗ It responds three seconds later, which is why everyone overshoots
↗ A ring of nine impossible keys hangs before the great shrine door; choose three in order, walk the rooms they open, and receive your key-path identity.
↗ Grow or shrink and completely different things become reachable
↗ Pull the right levers in the right order or the trains meet
↗ Drag glowing silk nodes across a weaver's dark loom until no cord crosses another, in as few moves as you can manage.
↗ Make the outlet big enough or it bridges and stops forever
↗ Getting the water up is easy — the timing of the drawdown is everything
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